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  1. actionscript 3 - AS3: cast or "as"? - Stack Overflow

    Jan 11, 2013 · (cast) and "as" are two completely different things. While 'as' simply tells the compiler to interpret an object as if it were of the given type (which only works on same or subclasses or …

  2. actionscript 3 - AS3 - for (... in ...) vs for each (... in ...

    The following code does the exact same thing. Is there a difference between for each and for (... in ...)?

  3. actionscript 3 - AS3 Object To JSON - Stack Overflow

    Oct 16, 2012 · 8 Probably the easiest way to convert from an AS3 object to a JSON string is to use the JSON class from as3corelib. Example usage:

  4. actionscript 3 - To pass a parameter to event listener in AS3 the ...

    Nov 21, 2012 · To pass a parameter to event listener in AS3 the simple way... does it exist? Asked 13 years, 1 month ago Modified 11 years, 11 months ago Viewed 41k times

  5. as3 random array - randomize array - actionscript 3 - Stack Overflow

    Aug 16, 2012 · as3 random array - randomize array - actionscript 3 Asked 13 years, 4 months ago Modified 9 years, 10 months ago Viewed 19k times

  6. AS3: how to generate a random number between 10 and 20

    Jul 26, 2014 · AS3: how to generate a random number between 10 and 20 Asked 11 years, 4 months ago Modified 11 years, 4 months ago Viewed 18k times

  7. flash - AS3 numerical array sorting? - Stack Overflow

    AS3 numerical array sorting? Asked 14 years, 5 months ago Modified 6 years, 9 months ago Viewed 17k times

  8. AS3: Checking if a variable is of the Object type

    Oct 16, 2014 · AS3: Checking if a variable is of the Object type Asked 15 years, 11 months ago Modified 11 years, 1 month ago Viewed 35k times

  9. actionscript 3 - Flash AS3 Global Variables? - Stack Overflow

    Dec 5, 2009 · how can i create a Global variable in AS3, is AS3 support Global variables like in AS2 ??

  10. AS3: How to convert a Vector to an Array - Stack Overflow

    Jul 10, 2009 · a function call for each element in the Vector would be a LOT slower, particularly in a longer Vector. however, these examples are probably all equivalent, unless you're dealing with a …