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  1. How do I get the gamepad application to be executed?

    Feb 14, 2025 · I built a gamepad for my Xbox 360 controller using the XINPUT library (copied from an open source project). The code is shown below. I was about to execute the .exe file, …

  2. Newest 'xinput' Questions - Stack Overflow

    Ordinarily XInput controllers are identified simply using an index corresponding to the player number of the controller. Is there a way to obtain more information about a controller with a …

  3. windows - Is it possible to get an XInput device's name, product ID ...

    Oct 7, 2020 · Ordinarily XInput controllers are identified simply using an index corresponding to the player number of the controller. Is there a way to obtain more information about a …

  4. calibration - How to customize gamepad controller joystick output ...

    May 7, 2021 · The Windows built-in joy.cpl calibration tool affects controllers that use XInput/DInput technology, and some games do ignore these settings. Its calibration …

  5. winapi - GameInput calls on Win32 - Stack Overflow

    Mar 4, 2023 · GameInput is a functional superset of all legacy input APIs— XInput, DirectInput, Raw Input, Human Interface Device (HID), and WinRT APIs—in addition to adding new …

  6. Using HidD_GetInputReport(..) to retrive XBOX ONEs button states

    Nov 7, 2020 · I am trying to talk to the XBOX ONE Controller via the Microsoft HID API without using XINPUT. I'm currently able to control all the rumble motors (including the force feedback …

  7. gamepad - Why does XInput recognise DualSense controller over …

    Jun 10, 2021 · DualSense isn't recognized through XInput because it's not an XInput compatible game controller. XInput is a legacy interface for Xbox 360 and Xbox One controllers and isn't …

  8. How to get Game Controller name (Windows 10 / C++)

    Feb 8, 2016 · I've seen lots of info on how to read game controller input using XInput but I really want to know the name of the controller that is connected. How can I find out the name of …

  9. Microsoft GDK GameInput C# Calls in .Net 6 - Stack Overflow

    PInvoking XInput 1.4 is what I use in my .Net FX code. Its not perfect (vibration support is 360-controller style) but works well enough for most use-cases.

  10. Simulate XBox Controller Input with Python - Stack Overflow

    May 23, 2017 · The final part is using X360CE, what is does is turn the vJoy "DigitalInput" Devide into a XInput device. So the PC/game thinks its an actual Xbox 360 or Xbox One Controller.