Procedural terrain generation for Godot 4 based on MeshInstance3D and a height map. Generation is available both in the editor and during execution. Check out the post on dev.to as well: Crafting ...
I saw on twitter people saying that "icon hack is not purely cosmetic because it causes server-side changes", so i decided to make an actually purely cosmetic alternative, that just edits the textures ...
Description: gd nick: Deluxe12dd Check out this intense **gd** gameplay featuring a complex **demon** level that requires precise timing and navigation. Experience the challenging obstacle courses and ...