The simplest way to describe this is a rework of the character controller that is available in the Unity Starter / Standard packages. A standard over the shoulder third person shooter type movement ...
VNCCS is NOT just another workflow for creating consistent characters, it is a complete pipeline for creating sprites for any purpose. It allows you to create unique characters with a consistent ...
MonoGame has been used to make all sorts of notable games, including Celeste and Bastion.
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